60s
Round 1
โ™ช synthwave
P1 ยท โ€”
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Choose your character

Pick from 3 randomized prompts

โ€”

Result

Coverage at the buzzer

How it works

Each match lasts 60 seconds. Your character is always moving forward, always turning. Your only action is tap-to-flip rotation direction. Tap rhythm to make clean shapes, hold off to spin tight spirals.

Characters are procedurally generated from prompt keywords โ€” no two are alike. Trails are "stamps" of what they leave behind, not particles: a pile of letters, a puff of smoke, a strip of clean road. Each character is tuned to fill about twice the arena in a 60s match.

Power-ups drop during play. Universal ones affect everyone; character-specific ones are unique (a plane's "Afterburner" vs a mailman's "Express Drop"). Last for 5 seconds, one at a time.

Win = highest arena coverage. Solo mode runs against random + ghost players (your past tap timings from localStorage). Real multiplayer would need a server, which is out of scope.